I found Bogost’s essays very interesting. It is refreshing to read these published works about something I regularly enjoy. To see people who truly hold Video Games to a high standard, a standard of a piece of art or music. Ian truly sees video games as a Medium not as a ‘foolish game’.
That brings me to the early thought of, does technology save us or condemn us, specifically video games? I found it rather difficult to wrap my head around, on one hand there are several arguments against them. Such as, violence in games affecting youth as well as an accumulation of non-activity that can lead to childhood obesity. But on the other hand, Ian’s hand, video games can offer much positivity. For example, in video games one can not only experience music, strategy, creation, and narrative but participate and influence those things. Video games can offer experiences and feelings not available through other mediums.
I think that video games can ‘save us’ if respected for their potential importance if used correctly. What I mean is, say someone plays “Battlefield” and their true motive is too engage in a competitive battle and express their strategic side. That would be using the medium properly, but say someone plays “Battlefield” because they are tempted to bring harm to others and the game allows them to do that. That would be an abuse of the medium, but unfortunately there are those that are unable to see this clearly. But if used properly, one can do many enjoyable, great things with Video Games.
I leave you with this, although there is much negativity towards violent games such as GTA or COD. What are some positive uses for games of that nature? Does the positive outweigh the negative?