Title of the Article: Effects of Video Games on Aggressive Behavior, Aggressive Condition, Aggressive Affect, Physiological Arousal and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature
Author(s): Craig A. Anderson and Brad J. Bushman
These authors of this article have done extensive research on this subject. This is the first article that I have read for my research assignment and I can already feel that I will be ready about a lot of Columbine High School references. I did appreciate that the authors of this article took the time to break down the terms that they used throughout the article such as Violent Media, Aggression and Violence. These terms are simple yet it can be very easy to look over the minute detailed descriptions. For instance, I have really acknowledged Saturday-morning cartoons such as “Mighty Mouse” of “Road Runner” as Violent Media. With all of the fuss that has surrounded violent video games, it has become very easy to forget that something that seems to appear so innocent such as Saturday-morning cartoons can actually invoke violence into its viewers.
I also like how the article states that, “Even nonviolent games can increase aggressive affect, perhaps by producing high levels of frustration”. In other words, violent video games are not the only games that we should be worried about. Any games any person has a difficult time playing and makes them upset because they cannot pass a certain level can make them frustrated and this can also lead to possible violence. The violence does not have to be physical against other people however.