When it boils down to it, what is the difference between a game and a traditional narrative? In Markku Eskelinen’s The Gaming Situation, he goes through what specific differences there are between traditional linear narratives and gaming. He states that linear narratives, everything party of the storyline whereas, in a game, side quests can often be ignored. He even discusses the relation between the screen and characters, citing a possible game based on real world stock trade movements.
I’m interested to see these integrated reality games come to life. It would allow for an unparalleled immersion in games.